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| Control | Description |
|---|---|
| Navigation | |
| w / s | Move forwards/backwards. |
| a / d | Move left/right. |
| e / r | Move up/down (in flying mode). |
| t | Teleport (enter coordinates manually). |
| Camera control | |
| Left click + drag | Pan the camera. |
| Scroll wheel | Zoom in/out |
| Mode options | |
| m | Toggle rendering modes. |
| h | Enable/disable the heightfield editor mode. |
| Right click | Enable camera pan mode. |
| SPACE | Toggle flying/walking modes. |
| TAB | Toggle turbo mode. |
| p | Pause / un-pause renderer. |
| Rendering options | |
| - / + | Decrease/increase maximum view distance (i.e. far plane clipping distance). |
| 9 / 0 | Decrease/increase maximum triangle count1). |
| [ / ] | Decrease/increase texture level of detail (LOD) bias. |
| \ | Automatic texture LOD bias. |
| Other | |
| c | Save screen capture. |
| ESC | Close window. |
Same as default, except:
| Control | Description |
|---|---|
| Mouse move | Pan the camera. |
| Right click | Disable camera pan mode. |
Same as default, except:
| Control | Description |
|---|---|
| Left click + drag | Apply the selected brush tool. |
| Right click + drag | Pan the camera. |
| Scroll wheel | Increase/decrease brush size. |
For a list of additional controls for brush tools, please consult the following pages:
To change the keys used for various tasks in Sapphire, open the renderer settings window ('Extensions→Sapphire→Renderer settings' in L3DT's menu), then navigate through the tree to 'UI→Keys' You should see a list something like this:
To change a key value, double-click on the list entry, and press the key you wish to use (e.g. 'w'). For non-print characters such as the ESC key, you will instead need to enter '#' followed by the correct decimal ASCII code. For the list of ASCII codes, please consult this helpful website.