====== Another progress report ====== Things left to do for L3DT 2.2: * Add more output options (eg JPEG quality, HFF precision, etc) * Add two more heightfield export options (PGM and RAW). * Fix a bug in the lake flooding. I think that's about it. I've tweaked the thermal and fluvial erosion algorithms to produce terrain that one might dare to call 'realistic-looking' (see screenshot). At a guess L3DT 2.2 should be done by the end of the month. ...Oh yes, and I'll be moving the L3DT website to a new host that doesn't have quite the same download limit as GeoCities. Should be done in a week or two. URL to be advised.