Running really slowlyL3DTVi2 does not check what your hardware is capable of rendering, so with L3DT's large maps it is very easy to overwhelm your system. This generally results in very slow rendering (<1fps), and an unresponsive user interface. The following tips may help prevent this:
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
|