Note: this page applies to L3DT Pro 2.5.3.0 and earlier. Users of L3DT Pro 2.5.3.1 or later should refer to this user-guide page instead.
If you need to disable multithreading1), you may do so by downloading the text file below (DisableMT.patch.txt), and drag-and-dropping it onto the L3DT desktop icon.
Disable multithreading | DisableMT.patch.txt |
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You need to restart L3DT for this patch to take effect.
Once you have disabled multithreading, L3DT will never automatically re-enable it, even if you uninstall and re-install. To manually re-enable multithreading, see the next section.
To manually enable multithreading, download the text file below (EnableMT.patch.txt), and drag-and-drop it onto the L3DT desktop icon.
Enable multithreading | EnableMT.patch.txt |
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You need to restart L3DT for this patch to take effect.
Things to note are:
If multithreading is enabled (see above), L3DT will auto-detect the number of available cores on start-up, and will allocate one calculation thread per core. If you would like to change the number of cores used (e.g. limit to three cores on a quad-core system), open the 'Settings→Local settings' menu option, disable the 'Calc→ThreadManager→AutoDetectCoreCount' flag, and set the 'Calc→ThreadManager→MaxThreadCount' entry to the desired value.