====== Premature termination of water flooding in mosaic maps ====== ^ Description | See title, or image below. | ^ Root cause | The file I/O code for saving a temporary map used during water-flooding calculations was bogus. | ^ First observed | In L3DT 2.1. | ^ Bug status | Squished. This bug was fixed in L3DT 2.3. If you find otherwise, please send me an abusive e-mail. | ^ Workaround | There was no workaround. This was a nasty, nasty bug. | =====Image===== {{l3dt:buglist:floodbug.jpg?250}}